Private
Public Access
-
2608-3a Stable
released this
2026-08-23 22:06:04 +00:00 Canvas objects
A new class of thing that lives on the canvas alongside lines and stations,
with shared transform behaviour across all of them - position, rotation,
opacity, z-index, per-object anchor point and aspect-ratio lock.- Decorated boxes - filled/stroked rectangles for zone shading, keys and legend backing.
- Text labels - free-floating text with vertical alignment and micro-markdown inline formatting.
- Reference images - drop an image on the canvas to trace over; embedded in the
.anafile so the map stays portable. - Render targets - mark a rectangle as its own export region. Pick one in the export dialog to export just that area instead of the whole canvas, with optional aspect-ratio presets (A4, etc). Axis-aligned only, and never drawn into the export itself.
Prefabs and scripting
- Prefabs - build something once, stamp instances of it anywhere. Instances carry their own parameters, so one prefab can drive many variants.
- Lua scripting - script editor with syntax highlighting and completion, entry scripts, and a typed parameter schema for driving prefab instances.
Export
- PDF export, alongside the existing SVG path, sharing the same draw-target pipeline.
- Glyph and text effects now bake correctly into both SVG and PDF output.
- Export can be scoped to a render target rather than the whole canvas.
Text, fonts and glyphs
- Custom font import - embedded in the map file.
- Custom glyphs - import icons and type them inline as
:alias:in station names and text labels. Renaming an alias rewrites every place it's already used. - Improved station label layout and cap-metric handling.
Editor
- The corner tool is now the bevel tool, with a dedicated bevel operator.
- Node cap styles and segment cap styles.
- Reworked move operator, z-order-aware segment hit testing.
- Improved image selection and dragging.
- Scroll edge fades and in-app toasts.
showQtTileBordersdebug option for tile rendering.
Reliability
- Unsaved-changes confirmation before the window closes.
- Shutdown guard - no more losing work to an OS shutdown or logout.
- Session recovery store.
Under the hood
- UI widgets moved out into the shared
garage_uipackage. - Large test additions across prefabs, scripting, PDF/SVG export, glyphs and shutdown handling.
Downloads