Update project to use Godot.NET.Sdk 4.3.0 and improve terrain generation performance

This commit is contained in:
ImBenji
2025-10-18 18:26:55 +01:00
parent ca3f88cf17
commit f7de1c67af
7 changed files with 93 additions and 55 deletions

View File

@@ -1,4 +1,4 @@
<Project Sdk="Godot.NET.Sdk/4.4.1">
<Project Sdk="Godot.NET.Sdk/4.3.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>