Add initial project files and implement CameraController and World classes

This commit is contained in:
ImBenji
2025-10-18 17:26:39 +01:00
parent 008ed63eff
commit ca3f88cf17
30 changed files with 964 additions and 0 deletions

19
Frontiers.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Frontiers", "Frontiers.csproj", "{F33DFCC0-769F-49F6-9FEF-F64EF49FBEAD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F33DFCC0-769F-49F6-9FEF-F64EF49FBEAD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F33DFCC0-769F-49F6-9FEF-F64EF49FBEAD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F33DFCC0-769F-49F6-9FEF-F64EF49FBEAD}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{F33DFCC0-769F-49F6-9FEF-F64EF49FBEAD}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{F33DFCC0-769F-49F6-9FEF-F64EF49FBEAD}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{F33DFCC0-769F-49F6-9FEF-F64EF49FBEAD}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal