Files
Bus-Infotainment--IBus-/pubspec.yaml
2024-05-20 09:06:38 +01:00

143 lines
5.2 KiB
YAML

name: bus_infotainment
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.2.0 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
archive: ^3.1.2
just_audio: ^0.9.36
just_audio_windows: ^0.2.0
audioplayers: ^6.0.0
fast_csv: ^0.2.11
http: ^1.2.1
google_fonts: ^6.2.1
intl: any
text_scroll: ^0.2.0
flutter_map: ^6.1.0
appwrite: ^12.0.3
shared_preferences: ^2.2.2
url_launcher: ^6.2.2
ntp: ^2.0.0
uuid: ^4.3.3
window_manager: ^0.3.8
geolocator: ^11.0.0
vector_math: ^2.1.4
permission_handler: ^11.3.0
file_picker: ^8.0.0+1
shadcn_ui: ^0.4.1
flutter_carousel_widget: ^2.2.0
dart_ping: ^9.0.1
native_qr: ^0.0.3
qr_flutter: ^4.1.0
flutter_scroll_shadow: ^1.2.4
network_info_plus: ^5.0.3
shelf: ^1.4.1
shelf_router: ^1.1.4
shelf_static: ^1.1.2
shelf_web_socket: ^2.0.0
# web_socket_channel: ^3.0.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^3.0.2
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
# - assets/ibus_recordings.zip
- assets/datasets/bus-sequences.csv
- assets/fonts/ibus/london-buses-ibus.ttf
- assets/audio/manual_announcements/
- assets/audio/to_destination.wav
- assets/datasets/bus-blinds.csv
- assets/audio/5-seconds-of-silence.mp3
- assets/version.txt
- assets/audio/R_RAIL_REPLACEMENT_SERVICE_001.mp3
- assets/datasets/tube_stations.json
- assets/audio/rail_replacement/
- assets/audio/R_SPECIAL_SERVICE_001.mp3
- assets/datasets/destinations.json
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: "ibus"
fonts:
- asset: assets/fonts/ibus/london-buses-ibus.ttf
- family: "lcd"
fonts:
- asset: assets/fonts/lcd/lcddot.ttf
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages