name: bus_infotainment
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
  sdk: '>=3.2.0 <4.0.0'

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter
  archive: ^3.1.2
  just_audio: ^0.9.36
  just_audio_windows: ^0.2.0
  audioplayers: ^6.0.0
  fast_csv: ^0.2.11
  http: ^1.2.1
  google_fonts: ^6.2.1
  intl: any
  text_scroll: ^0.2.0
  flutter_map: ^6.1.0
  appwrite: ^12.0.1
  shared_preferences: ^2.2.2
  url_launcher: ^6.2.2
  ntp: ^2.0.0
  uuid: ^4.3.3
  window_manager: ^0.3.8
  geolocator: ^11.0.0
  vector_math: ^2.1.4
  permission_handler: ^11.3.0
  file_picker: ^8.0.0+1
  shadcn_ui: ^0.4.1
  flutter_carousel_widget: ^2.2.0
  dart_ping: ^9.0.1
  native_qr: ^0.0.3
  qr_flutter: ^4.1.0
  flutter_scroll_shadow: ^1.2.4

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^3.0.2

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
#    - assets/ibus_recordings.zip
    - assets/datasets/bus-sequences.csv
    - assets/fonts/ibus/london-buses-ibus.ttf
    - assets/audio/manual_announcements/
    - assets/audio/to_destination.wav
    - assets/datasets/bus-blinds.csv
    - assets/audio/5-seconds-of-silence.mp3
    - assets/version.txt
    - assets/audio/R_RAIL_REPLACEMENT_SERVICE_001.mp3
    - assets/datasets/tube_stations.json
    - assets/audio/rail_replacement/
    - assets/audio/R_SPECIAL_SERVICE_001.mp3
    - assets/datasets/destinations.json

  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  fonts:
    - family: "ibus"
      fonts:
        - asset: assets/fonts/ibus/london-buses-ibus.ttf
    - family: "lcd"
      fonts:
        - asset: assets/fonts/lcd/lcddot.ttf

  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages
